Xbox- Project Scorpio

After months of rumors, at its E3 2016 press conference, Microsoft has officially revealed a more powerful version of the Xbox One, code-named Project Scorpio. The console is due out in December 2017.

Unlike the just-announced Xbox One S, which can output 4K video but not games, Microsoft says the new Scorpio hardware will sport a better GPU that can handle 4K resolution gaming at 60 Hz. Microsoft also confirmed the console would have six teraflops of computing capability.

On stage, Xbox head Phil Spencer announced that all Xbox One peripherals would be supported by Project Scorpio and that all Xbox One games will be playable on the original Xbox One, the Xbox One S, and Project Scorpio with the goal being that “no one gets left behind.”

1) Scorpio Engine – With 6 Teraflops, 326 GB/s of Memory Bandwidth and advanced, custom silicon,   the Scorpio engine becomes the most powerful console gaming processor ever created.

2)Vapor chamber – The vapor chamber is a first for home consoles. Project Scorpio’s vapor chamber uses advanced liquid cooling to ensure the Scorpio engine stays cool.

3)Centrifugal fan – A supercharger style centrifugal fan rapidly pulls in and compresses air to deliver maximum cooling with minimum noise.

4)Hovis method – Project Scorpio uses the Hovis method, a cutting-edge digital power delivery system that custom tunes each consoles voltage, to maximize performance and minimize power consumption.

This news comes just a few days after Sony announced its own, more powerful hardware, codenamed PlayStation 4 Neo. However, Sony also confirmed that it would not be at E3 2016.

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Xbox- Project Scorpio

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